This new programme aims to develop skills and attributes that are essential with the area of contemporary animation based on the needs of local, national and international industry. Providing a wide-ranging programme of skills delivery, professional development, exhibition practice, critical contextualisation and academic research, the programme offers students the opportunity to develop a refined vision of their practice. The programme is delivered through a range of studio-based practice, encouraging intensive exploration of processes and techniques, as well as specialist skills-based workshops, and regular tutorial and seminar sessions that foster a spirit of critical aesthetic and intellectual enquiry. The aim of the programme is to provide a structured three-year approach to the development of a sustainable, professional animation practice. Working with the school HE strategy of ‘Student as Producer’, the three-year programme is designed to incorporate key strands of professional development for practising artists, providing students with exposure to the processes, methods, and contexts of professional practice. Work-based projects are part of the course and previous placements and opportunities have included working with; Arcus Studios, After Midnight, Pictoplasma, Association of Illustrators, Channel 4, Sony Playstation, Sega, Orange, Kuro Dragon and Studio Moo. The course is designed for individuals that have a passion for creative arts and want to pursue a career within the sector. We are looking for motivated, interesting and informed applicants who embrace their subject and are willing to commit to a programme of study that will allow progression either in to employment or level 7 study.
Award: BA Professional Qualification 3 Years Full Time Taught in English